Thursday, November 29, 2007

Skinningfang Keep

Shocks and Seals decided to 3-man yet another instance. This time: the reasonably cool setting of Shadowfang Keep (SFK). This is the place where you go the get vengeance on those bastard Sons of Arugal that probably ganked you while you were minding your own business in Silverpine. Yeah, it was served cold.

Much like the aforementioned Deadmines, SFK is also a gathering heaven. This time though, it's for skinning. Nearly every mob is skinnable, causing my teammates to have to fight things on their own with only the help of my trusty totems much of the time. Skinning is serious business.

This foray was a little more difficult than the one into the Deadmines in that we wiped on the last boss once. The run back was more epic than the boss fight, honestly, and my opinion of this instance was downgraded from a B+ to a B- as a result.